Device Function
dev_GetDeviceName()
Retrieve the name of the device.
#include "device.h"
LResult dev_GetDeviceName
(
LDevice device,
LCtlBuffer buffer,
LBufferSize size
);
| device | device to get name of |
| buffer | output buffer for the device name |
| size | size of the buffer in bytes |
dev_GetDeviceName() retrieves the name the device was created with. The device name is stored in the output parameter buffer.
If successful, dev_GetDeviceName() returns the length in bytes of the device name stored in the output parameter buffer.
LBufferSize size = 32;
char device[size];
if (dev_GetDeviceName(device, size) > 0)
{
LOG("Device '%s' loaded.", device);
}
else
{
LOG("Error getting device name.");
}